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Trashed Street

These are the production screenshots of my current work in progress, the trashed street. with this project I want to try to teach myself a better modular workflow than I originally used, learning to use decals for the graffiti and dirt as well as planes and cur out geometry within ue4 for the exterior walls and window cutouts.
this project has taken me around just over a week so far and I will continuously update this page as the project progresses any and all feedback would be tremendously helpful.

(not all of the graffiti and posters are mine some are collected from pinterest and other sites.)

first grey box lighting pass

first grey box lighting pass

more detailed grey box and second lighting pass, adding posed characters

more detailed grey box and second lighting pass, adding posed characters

more detailed grey box and second lighting pass, adding posed characters

more detailed grey box and second lighting pass, adding posed characters

more detailed grey box and second lighting pass, adding posed characters

more detailed grey box and second lighting pass, adding posed characters

adding decals and posters

adding decals and posters

adding decals and posters

adding decals and posters

more graffiti and starting to add textures to modular walls

more graffiti and starting to add textures to modular walls

more graffiti and starting to add textures to modular walls

more graffiti and starting to add textures to modular walls

more graffiti and starting to add textures to modular walls

more graffiti and starting to add textures to modular walls

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

adding floor materials, dirt decals, and modular props: curbs and trash

finishing curbs, texturing trash bags, and adding more dirt decals

finishing curbs, texturing trash bags, and adding more dirt decals

finishing curbs, texturing trash bags, and adding more dirt decals

finishing curbs, texturing trash bags, and adding more dirt decals

finishing curbs, texturing trash bags, and adding more dirt decals

finishing curbs, texturing trash bags, and adding more dirt decals

built-up dirt around the curb. made using planes with displacements maps

built-up dirt around the curb. made using planes with displacements maps

the breakdown shows the creation of the trash bags

the breakdown shows the creation of the trash bags

the breakdown shows the creation of the homeless man's shopping kart

the breakdown shows the creation of the homeless man's shopping kart

substance renders and in-game renders

substance renders and in-game renders

police lights and flickering apartment lights

police lights and flickering apartment lights

police lights and flickering apartment lights

police lights and flickering apartment lights

police lights and flickering apartment lights