Website powered by

Trash Talker

This is the first character of my currently unnamed game, Trash Talker is the rusted little litter picker running through the back alleys of America, covered in graffiti and hiding amongst the rubish from anyone that may cross his path.

Trash Talker is the first character of my game, modelled, unwrapped, rigged and animated within 3DS Max, textured within Substance Painter and Photoshop and rendered in Marmoset Toolbag awaiting to be placed within the back alleys of Unreal Engine.

I will be adding more work on the game as it is completed!