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Busted Sofa

poly count: 26,000 
time: 5 days (working on and off) 
I have been working on this Busted sofa for the last few days to go into my latest project 'Trashed Street' (as found on my portfolio) 
I created this prop to challenge myself on how realistically I could create and texture a prop. this prop was a massive success and the high poly turned out incredibly!

wireframe

wireframe

UV Mapping

UV Mapping

Baked

Baked

Zbrush High Poly

Zbrush High Poly